How to Add Dust on Top of Your Materials in KeyShot

by KeyShot | Sep 15, 2016 | Tips | 2 Comments


    Tips, news, and insight on KeyShot and 3D Rendering

    How easy is it to add a layer of dust to your materials in KeyShot? Esben Oxholm breaks down the simple process in a quick tutorial he put together after sharing the image you see above. Apply a texture as an opacity map is all it takes to get an incredibly realistic, dusty material. Watch how he does it using the KeyShot Material Graph:

    First, Esben added a Diffuse material as a label to his base plastic material. Then, using a dust texture from, he applied that to the Opacity channel of the Diffuse material. It's a simple and effective way to increase the realism of your material and is a great example of the power you have to create advanced materials using the KeyShot Material Graph.

    Have a material tip? Hop over to the KeyShot forum and share your work!

    Previous Article
    Improve White Product Renderings with KeyShot's Color Gradient Texture
    Next Article
    A Unique Approach to Cel Shaded Appearance in KeyShot