Multi-Materials allow you to change one material into a group of materials. This can be useful for setting up material variations and color studies or just serve as a method for fast, non-destructive material swapping. Multi-Materials is an advanced material feature in KeyShot Pro which also provide[...]
We are excited to announce two special guests and leaders in the field of design as keynote speakers for KeyShot RenderWorld 2018. Jeff Hoefer, Head of Digital Imaging for Google Brand and Hardware at Google, and Scott Wilson, Founder and Principal Designer at MNML, will speak at the conference taki[...]
Last time we checked in with Esben Oxholm, he shared how to set up Poliigon textures in KeyShot. That's a great method when you need to use textures, but what if you have a simple white product on a white background? Or, what if the edges of your product are blending in with your background? Well, E[...]
We've touched on using Poliigon textures with KeyShot materials in the past, but in his latest video, Esben Oxholm takes a solid 20 minutes to show you his texture setup process from start to finish for a variety of materials with plenty of tips along the way. If you've wondered about using Poliigon[...]
You saw our interview with him last month, now get a behind the scenes look at how Joshua Dunlop goes from ZBrush to KeyShot using his Wacom Cintiq. The fine folks at Wacom have just published a tutorial starring Joshua who is best known for his realistic Pokémon creatures in his Pokémon Zoology ser[...]
Today, we officially announced the release of the new KeyShot for SOLIDWORKS add-in and, with it, the much anticipated support for Motion Study and other great new features.
Today, we're excited to announce KeyShot RenderWorld 2018! It's exciting to see this event in its third year and we're very happy to announce that the conference will return to Huntington Beach, California at the Paséa Hotel & Spa. Once again, we'll have two days of speakers and sessions. Two days o[...]
Today, we officially bring you the latest version of KeyShot - KeyShot 7.2. KeyShot 7 introduced features providing more ways to create, more material possibilities, and more lighting control while increasing both flexibility and real-time speed. We build on that with KeyShot 7.2.
In his latest video, Esben Oxholm shows you how to create a worn paint metal material in KeyShot. Esben creates the material using the basic materials and the KeyShot Material Graph, breaking down each step and each node in the process.
In a new video from Simply Rhino, Phil Cook takes you through the process of creating an architectural exterior render with a 3D model created in Rhino for Mac and importing it directly into KeyShot to apply the Sun & Sky environment, along with the application of materials, textures and setup of ca[...]
So, you're in need of some scratches. Not just any old scratch though - subtle, hairline scratches. As you see in the pool ball example here, a small amount of wear can add an incredible amount of realism. With KeyShot, you can create these scratch effects quite easily. We'll go over how to do it an[...]