KeyShot RenderWorld 2017 was the single largest event we've put on to date, bringing KeyShot users together from around the world, with diverse knowledge and skillsets, to hear their experiences and learn from each other.
With KeyShot 7 Beta starting up and the KeyShot 7 release getting closer, now is a perfect time to upgrade to or purchase KeyShot 6 and lock in a free upgrade to KeyShot 7.
You can use the KeyShot Material Graph to create layered materials. One common material request is to create a glitter finishes on transparent materials like glass or clear plastic. Here's how to do it.
Marco Di Lucca never ceases to amaze us and we're always, always delighted when he publishes new work. That's absolutely the case this week with his latest work that started out of a 'random lunch break sculpt.'
We're really excited to announce our latest integration - Esko Studio. Esko has developed the integration to support 3D rendering capabilities along with their amazing 3D packaging software - Esko Studio.
Today, in partnership with X-Rite, we announce the support of X-Rite's Appearance Exchange Format (AxF) within KeyShot. AxF is a vendor-neutral format, developed by X-Rite, that enables full communication of visual appearance data in a single, editable file. Like KeyShot it's one more way to improve[...]
Christoph Kuppert is an award winning Product Designer from Germany. His latest design, Bottlelight, is a portable UV water purifier with a camping light. It's the winner of numerous awards including the European Product Design Award, IF Student Design Award, Spark Concept Award and the Industart I[...]
Out of the millions of materials and material combinations you can produce in KeyShot, one of the most popular in clear-coated carbon fiber. It can be applied quickly using a KeyShot procedural texture or taken even further using the KeyShot Material Graph.
Why are people attending KeyShot RenderWorld? It's one place where you can master product visual creation using KeyShot and learn directly from other KeyShot users. But there's more.
Thomas Burke & Others (TB&O) straddles the line of photography and CGI, using both to tell the stories brands haven't thought of until TB&O shows them what's possible. One of their latest projects is the Apollo twin for Universal Audio. You may have seen the product images, and most would say they'r[...]
In his latest forum post, Esben Oxholm shares another scene for both model and material practice. Modeling the pair of headphones in modo, he imports the model into KeyShot to work his material magic, and through the KeyShot scene file shares how to approach the camera setup, the material setup and [...]