Thomas Burke & Others (TB&O) straddles the line of photography and CGI, using both to tell the stories brands haven't thought of until TB&O shows them what's possible. One of their latest projects is the Apollo twin for Universal Audio. You may have seen the product images, and most would say they'r[...]
In his latest forum post, Esben Oxholm shares another scene for both model and material practice. Modeling the pair of headphones in modo, he imports the model into KeyShot to work his material magic, and through the KeyShot scene file shares how to approach the camera setup, the material setup and [...]
Clusterfarm.net is a KeyShot render service provider with a render farm completely dedicated to running KeyShot renders. The team utilizes the latest Intel hardware to speed the render time for your time-sensitive projects. They have three hourly pricing tiers based on your rendering and support nee[...]
Stéphane (Wootha) Richard is a concept artist from Lyon, France working in the TV, animation gaming and publishing industries with an talent for creating rich environments and using techniques you wouldn't normally think of for incredible results.
We are excited to announce Chip Foose as the keynote speaker for KeyShot RenderWorld 2017!
We're excited to announce the KeyShot for Rhino plugin on Mac OS X is now available. You waited a long time for Rhino on Mac. We didn't want the wait to be just as long for the KeyShot for Rhino plugin. The KeyShot dev team has put the finishing touches on the features and the plugin is now ready fo[...]
Above: An articulated hinge, modeled in SketchUp and animated using KeyShot Pro.
What is Scripting? KeyShot Scripting allows you to automate repetitive task and build other customizations for KeyShot. KeyShot uses Python scripting, introduced with KeyShot 6.0, to provide you with more automation and reduce time-consuming processes. Automating tasks through scripts is also a grea[...]
Today, we're excited to announce KeyShot RenderWorld 2017! We've been looking forward to this day for a while and we're even more excited to tell you KeyShot RenderWorld is now a TWO DAY event. That's two days of speakers and sessions. Two days of workshops and networking opportunities. Oh, and two [...]
The KeyShot Designer Night After Party at CES2017 was the fourth CES shindig we've had and bigger than ever. Over 300 designers from companies around the world escaped the show floor and Las Vegas strip for a few hours of food and drinks at the Hard Rock Hotel & Casino's Goose Island Pub. That's rig[...]
In KeyShot, there are two ways to light your scene. HDRIs are the default method, but physical lights can be used as well. A combination of both HDRI and physical lighting works well too. To add a physical light, simply drag and drop a light material from the KeyShot Library to a piece of geometry i[...]