Blog

Dec 31, 1969

    Blog

    Tips, news, and insight on KeyShot and 3D Rendering

    Animation, Features - Apr 10, 2012

    First Renderings and Animations with KeyShot

    It's a wonderful thing when you can sit down at your computer, upload a model and create a batch of incredible 3D renderings in just a few minutes. Michael Lord is a SolidWorks users from Sydney, Australia who designs motorhomes and special purpose vehicles at Trakka. He has been testing out KeyShot[...]
    Tips - Apr 5, 2012

    How To Use Opacity Maps in KeyShot

    With KeyShot 3, we squeezed the succulent juice of transparency out of alpha channels to bring you improved opacity maps. There's no need to create detailed holes, repetitive patterns or complicated cutouts in the 3D model. Opacity maps allow you to use a black and white image or alpha channel trans[...]
    News - Apr 4, 2012

    New Plugins for Creo and Pro/ENGINEER add KeyShot Export and More

    If you're one of the 400,000 Pro/ENGINEER or Creo users, there's wonderfully juicy KeyShot news coming your way. We've updated both the Creo and Pro/E plugins with features that make export and import more exciting than it should be. This is version 1.3 of the plugin and with it we've packed smoothe[...]
    Features - Apr 2, 2012

    Capturing the Flora and Fauna of Sweden with KeyShot

    Some of the most captivating 3D renderings I've seen are of creatures, humans and characters, but little did I know the extent of how and where they are being used. Anders Rådén is a KeyShot user. He creates some of the most intricate models of insects and animals you will ever see. He's not creatin[...]
    News - Mar 29, 2012

    KeyShot 3.1: Network Rendering Details

    With KeyShot 3.1 we bring a whole new level of rendering efficiency with a new Network Rendering interface and features that make it easier and faster to use than ever before. It's truly a dynamic network rendering applications that allows you to install the and adminster independent of KeyShot with[...]
    Features - Mar 29, 2012

    The Insanely Cool, Precision Machined Product Design of Matt Tremblay

    Matt Tremblay, Chief Designer at RED Digital Cinema and founder of RogueDZN, has been a long time user of KeyShot, bringing incredibly detailed visuals of top-of-the-line Digital Film cameras and custom luxury jewelry to the eyes of people around the world. We caught up with Matt to ask him about ho[...]
    Tips - Mar 29, 2012

    How to Create Cloudy Plastic Material in KeyShot

    KeyShot 7 features a brand new Cloudy Plastic material that contains light-scattering particles to replicate complex, scientifically accurate materials such as Polycarbonate or ABS. More info on the Cloudy Plastic material here: https://luxion.atlassian.net/wiki/x/pA1iAg Download and try KeyShot 7 h[...]
    Animation, News - Mar 26, 2012

    KeyShot 3.1: Mirror and Duplicate Your KeyShot Animations

    With KeyShot 3.0 we introduced the easiest to use animation system ever fathomed. It uses a simple timeline with animations applied to cameras or objects. No need for keyframes and no need for paths. Clean, simple. Now, with KeyShot 3.1 we've added a few more features that make working with the KeyS[...]
    Animation, News - Mar 22, 2012

    See the New 3D Rendering Features in KeyShot 3.1

    By now you're probably well aware that KeyShot 3.1 is out, setting many a computers ablaze with the awesomeness of Environmental Editing, Material Templates and tons more. If you've not tried it out yet, head over here and download a trial. You can also grab the latest update as well. Now that we ha[...]
    News - Mar 21, 2012

    KeyShot Update: 3.1.48 Build with Improvements and More

    We're not slowing down! We've got a brand new build for you with a few improvements and updates. We've improved speed and .fbx support as well as updated some default settings to be more user-friendly. Here's the full list and the downloads you need to get up to speed.
    News - Mar 19, 2012

    Join KeyShot at D3DLive

    You know what's fun? Trips overseas. More specifically, trips to the UK. Even more specific, trips to the first Design and Engineering conference hosted by the crew at Develop3D. It's Develop3D LIVE and Luxion will be on-site, boothin' it and rockin' the realtime rendering in KeyShot 3.1. The show i[...]