Material Samples (sometimes called glossy samples) control the amount of information a material collects from neighboring objects or the surrounding environment. Most materials in the KeyShot library include a default sample value for that material, but you can increase this value in order to get be[...]
In the world of CGI, ambient occlusion is a shading technique used to add depth to a rendering. Occlusion is not a real-world phenomena, but a simple shading technique used by some 3D applications as an alternative to ray tracing to create the illusion of shadows. In KeyShot, occlusion can be though[...]
Metals draw most of their color from the objects around them, which can make them challenging to photograph or render. These materials, such as chrome or stainless steel, are primarily driven by their reflections. We describe metal colors using the Specular parameter, which controls the color of the[...]
Tim Feher has shared his Shelby Cobra 427 rendering with us in the past, but this time he has created and shared a spectacular animation that illustrates the timeless allure of the magnificent Shelby Cobra 427. All data prep was done in Maya, rendered and animated in KeyShot, with post done in Adobe[...]
When working on scenes in KeyShot with complex lighting or materials, you may notice the Real-time Viewer can take longer to resolve. Real-time Region Render can help maintain a fast workflow by allowing to render specific regions of your scene in real-time.
Many assume Roughness and Bump are the same thing but did you know they are two completely different material properties? We often rely solely on bump textures to enhance our materials in KeyShot but the same texture maps you've been using for Bump can also be used for Roughness! Let's take a look a[...]
Download KeyShot 6.2 today to take advantage of the features and improvements, including updated importers, additional software support and more.
The second annual KeyShot World | Stuttgart is coming soon. This event, taking place Thursday, June 23rd, will be the the largest conference for all things KeyShot in Europe.
Our KeyShot 'Animation of the Week' is the Kobra Smartwatch concept by Sebas Gomez. Sebas is an automotive designer by trade, but he also shares a lot of product design renders and concepts outside of automotive. His latest, shared via the KeyShot forum, is a smartwatch concept that is, honestly, on[...]
On June 16, INNEO Solutions will be hosting INNEO Interactive 2016, a full day of process-oriented keynotes and sessions for users of PTC products or KeyShot.
When Darko Markovic first posted his idea for a future concept vehicle, we knew it was going to be epic. The theme of Artstation's 'The Journey' challenge was to 'capture a stage of the journey' and to 'convince the viewer to care about the story'. Darko knew scale was going to be central to his con[...]