KeyShot 8 brings us a lot of exciting new features. One of these features is the new geometry node/shader capability. Geometry nodes directly transform your geometry in a non-destructive manner. Geometry nodes are able to add to, subtract from, or reshape the geometry and are often driven by textur[...]
Rendering liquids in glass can be challenging, but with KeyShot 8's support for nested dielectrics it couldn't be more simple.
Recently, Magnus Skogsfjord shared his method for achieving realistic welds in KeyShot from CAD geometry. The quick 15-minute video is not only a look into the process of creating realistic weld textures, but a tutorial chock full of info on preparing your CAD data for local UV mapping.
There are so many ways KeyShot Viewer can be used in the product development process. We're learning about new ways people are using it all the time but these five are the ways customer have told us it has helped the most.
Curious about rendering fabric? How about rendering fabric stretched over a speaker grill? Go no further. Esben Oxholm is back with another tip, showing you how to use the Material Graph in KeyShot Pro to achieve a stretched fabric over speaker grill appearance.
If you want to create sense of motion, it's pretty common to use linear motion through a translation animation to make that happen. Radial motion blurs using rotation animations can be added to wheels to provide the same sense of motion. But how do you give the sense that the entire environment is [...]
Multi-Materials allow you to change one material into a group of materials. This can be useful for setting up material variations and color studies or just serve as a method for fast, non-destructive material swapping. Multi-Materials is an advanced material feature in KeyShot Pro which also provide[...]
Last time we checked in with Esben Oxholm, he shared how to set up Poliigon textures in KeyShot. That's a great method when you need to use textures, but what if you have a simple white product on a white background? Or, what if the edges of your product are blending in with your background? Well, E[...]
We've touched on using Poliigon textures with KeyShot materials in the past, but in his latest video, Esben Oxholm takes a solid 20 minutes to show you his texture setup process from start to finish for a variety of materials with plenty of tips along the way. If you've wondered about using Poliigon[...]
You saw our interview with him last month, now get a behind the scenes look at how Joshua Dunlop goes from ZBrush to KeyShot using his Wacom Cintiq. The fine folks at Wacom have just published a tutorial starring Joshua who is best known for his realistic Pokémon creatures in his Pokémon Zoology ser[...]
In his latest video, Esben Oxholm shows you how to create a worn paint metal material in KeyShot. Esben creates the material using the basic materials and the KeyShot Material Graph, breaking down each step and each node in the process.