Blog

Dec 31, 1969

    Blog

    Tips, news, and insight on KeyShot and 3D Rendering

    Tips - Nov 1, 2018

    How to Create Bubbles in KeyShot 8 Using the New Geometry Node

     KeyShot 8 brings us a lot of exciting new features. One of these features is the new geometry node/shader capability. Geometry nodes directly transform your geometry in a non-destructive manner. Geometry nodes are able to add to, subtract from, or reshape the geometry and are often driven by textur[...]
    Tips - Oct 26, 2018

    How to Render Liquid In Glass with KeyShot

    Rendering liquids in glass can be challenging, but with KeyShot 8's support for nested dielectrics it couldn't be more simple.
    Tips - Aug 15, 2018

    Local UV Mapping: Creating Realistic Weld Textures in KeyShot

    Recently, Magnus Skogsfjord shared his method for achieving realistic welds in KeyShot from CAD geometry. The quick 15-minute video is not only a look into the process of creating realistic weld textures, but a tutorial chock full of info on preparing your CAD data for local UV mapping. 
    Tips - Jun 20, 2018

    5 Ways KeyShot Viewer Can Save Rendering Time

    There are so many ways KeyShot Viewer can be used in the product development process. We're learning about new ways people are using it all the time but these five are the ways customer have told us it has helped the most.
    Tips - Jun 1, 2018

    How to Create Fabric Stretched Over a Speaker Grill in KeyShot

    Curious about rendering fabric? How about rendering fabric stretched over a speaker grill? Go no further. Esben Oxholm is back with another tip, showing you how to use the Material Graph in KeyShot Pro to achieve a stretched fabric over speaker grill appearance.
    Tips - Apr 18, 2018

    How to Create Radial Motion Blur in KeyShot

    If you want to create sense of motion, it's pretty common to use linear motion through a translation animation to make that happen. Radial motion blurs using rotation animations can be added to wheels to provide the same sense of motion. But how do you give the sense that the  entire environment is [...]
    Tips - Mar 22, 2018

    Intro to Multi-Materials in KeyShot 7

    Multi-Materials allow you to change one material into a group of materials. This can be useful for setting up material variations and color studies or just serve as a method for fast, non-destructive material swapping. Multi-Materials is an advanced material feature in KeyShot Pro which also provide[...]
    Tips - Mar 20, 2018

    3D Rendering White Products on White Backgrounds in KeyShot

    Last time we checked in with Esben Oxholm, he shared how to set up Poliigon textures in KeyShot. That's a great method when you need to use textures, but what if you have a simple white product on a white background? Or, what if the edges of your product are blending in with your background? Well, E[...]
    Tips - Feb 22, 2018

    How to use Poliigon Maps to Create Textured Materials in KeyShot

    We've touched on using Poliigon textures with KeyShot materials in the past, but in his latest video, Esben Oxholm takes a solid 20 minutes to show you his texture setup process from start to finish for a variety of materials with plenty of tips along the way. If you've wondered about using Poliigon[...]
    Tips - Feb 20, 2018

    Joshua Dunlop's ZBrush to KeyShot Process Using a Wacom Cintiq

    You saw our interview with him last month, now get a behind the scenes look at how Joshua Dunlop goes from ZBrush to KeyShot using his Wacom Cintiq. The fine folks at Wacom have just published a tutorial starring Joshua who is best known for his realistic Pokémon creatures in his Pokémon Zoology ser[...]
    Tips - Dec 22, 2017

    How to Create Worn Painted Metal in KeyShot

    In his latest video, Esben Oxholm shows you how to create a worn paint metal material in KeyShot. Esben creates the material using the basic materials and the KeyShot Material Graph, breaking down each step and each node in the process.
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