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Dec 31, 1969

    Blog

    Tips, news, and insight on KeyShot and 3D Rendering

    Tips - Sep 7, 2016

    Improve White Product Renderings with KeyShot's Color Gradient Texture

    Often times, designers need to render a white, smooth, product on a white background in a studio setting, lit by white lighting. You’re likely familiar with the challenge this presents. Often the product gets lost among the white background or the image ends up washed out altogether. KeyShot’s Color[...]
    Tips - Aug 18, 2016

    How to Use the Shift Lens Setting in KeyShot

    Let's talk about perspective. Any image rendered with perspective enabled will show convergence, or vanishing points, for all parallel lines. In most cases that is desired since perspective helps us understand scale and proportion, and it’s a realistic interpretation of our vision and photography. P[...]
    Tips - Aug 16, 2016

    How to Create Occlusion Passes in KeyShot

    Often times an Occlusion Pass is used to add depth to a rendering during post-processing. KeyShot allows you to do this thanks to the Occlusion material. Recently, we took a look at how occlusion works in KeyShot and how it's used when creating your rendering. If you’re not familiar with the term, w[...]
    Tips - Aug 9, 2016

    Working with Material Samples in KeyShot

    Material Samples (sometimes called glossy samples) control the amount of information a material collects from neighboring objects or the surrounding environment. Most materials in the KeyShot library include a default sample value for that material, but you can increase this value in order to get be[...]
    Tips - Aug 3, 2016

    How Occlusion Works in KeyShot

    In the world of CGI, ambient occlusion is a shading technique used to add depth to a rendering. Occlusion is not a real-world phenomena, but a simple shading technique used by some 3D applications as an alternative to ray tracing to create the illusion of shadows. In KeyShot, occlusion can be though[...]
    Tips - Jul 27, 2016

    How to Render Brushed Metals in KeyShot

    Metals draw most of their color from the objects around them, which can make them challenging to photograph or render. These materials, such as chrome or stainless steel, are primarily driven by their reflections. We describe metal colors using the Specular parameter, which controls the color of the[...]
    Tips - Jul 7, 2016

    How to Use KeyShot Real-time Region Rendering

    When working on scenes in KeyShot with complex lighting or materials, you may notice the Real-time Viewer can take longer to resolve. Real-time Region Render can help maintain a fast workflow by allowing to render specific regions of your scene in real-time.
    Tips - Jun 22, 2016

    The Difference Between KeyShot Roughness and Bump Textures

    Many assume Roughness and Bump are the same thing but did you know they are two completely different material properties? We often rely solely on bump textures to enhance our materials in KeyShot but the same texture maps you've been using for Bump can also be used for Roughness! Let's take a look a[...]
    Tips - Apr 28, 2016

    Using KeyShot Alongside Onshape

    There are many ways you can benefit from using Onshape and KeyShot together. Here are a couple tricks that can increase your design productivity. Below is an image that took me less than two minutes from start to finish to complete. Using a few of these simple strategies will allow you to easily do [...]
    Tips - Mar 16, 2016

    3 Ways KeyShot Helps Create Amazing Portfolio Pieces

    There's one question we get a lot and that's how to create a portfolio that stands out above the rest. With all the creativity out there and all the sites that provide a way to host a portfolio, you would think this one of the easier parts of the process, but since it is a process and takes time to [...]
    Tips - Jan 15, 2016

    How To Use KeyShot Toon Material for Technical Illustration

    The KeyShot Toon material makes creating Technical Illustrations quick and easy. Apply the toon material, adjust the contours to your needs and save the exact camera view you need. With the KeyShot Material Graph, available with the release of KeyShot 6 Pro, you can create an unlimited array of uniq[...]
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