Blog

Dec 31, 1969

    Blog

    Tips, news, and insight on KeyShot and 3D Rendering

    Tips - Apr 21, 2015

    How To Save a KeyShot Package File

    Collaborating on a KeyShot project with a team or customers is fast and easy with the ability to save and share your scene as a single file that can only be opened in KeyShot. Saving your scene as a KeyShot Package (.ksp) allows you to include all custom materials, texture, and HDRI files in a tight[...]
    Tips - Apr 13, 2015

    KeyShot Material Spotlight: Paint

    The KeyShot paint material is a versatile material that has simple settings for quick applications of color. You can use paint on vehicles like cars or motorcycles, but you can also use them on any surface where you want a create a solid color with a clearcoat effect.
    Tips - Apr 10, 2015

    How to Add a Reflective Ground Plane in KeyShot

    While using the default ground plane to create ground reflections is fast and simple, creating a custom ground plane is extremely easy and will give you more control over your scene. Use this is as starting point and also experiment with using different material types to represent your ground for ev[...]
    Tips - Apr 8, 2015

    How To Host a KeyShotVR on Google Drive or Dropbox

    Both Dropbox and Google Drive have ended support for hosting static web pages. Therefore, hosting a KeyShotVR on either of those platforms is no longer possible. However, outside of hosting it yourself, there is a better, easier way to host a KeyShotVR than either of these.
    Tips - Apr 6, 2015

    How To Use Depth of Field in KeyShot

    KeyShot has several advanced camera settings for fine-tuning the appearance of your visuals. The first one we'll look at is Depth of Field. Depth or Field (DOF) keeps one area of the image in focus while blurring the rest to focus the viewers attention on a specific object or detail orcreate more dr[...]
    Tips - Apr 1, 2015

    KeyShot Material Spotlight: Metal

    The Metal material is a simple way to create polished or rough metallic surfaces. It has a simplified UI where all you need to do is set the color and roughness. After that you're all done.
    Tips - Mar 27, 2015

    How to Link In-scene Materials in KeyShot

    When working with a complex model (or even a simple model) it's easy to have multiple copies of the same materials in your scene. For example, when applying a Polished Chrome material to multiple parts you may end up with a Chrome Polished #1, Chrome Polished #2, Chrome Polished #3 in your material [...]
    Tips - Mar 23, 2015

    How to Copy and Paste Materials in KeyShot

    Did you know you can copy and paste materials in KeyShot with a simple hotkey? As one of the most overlooked productivity enhancers, it can save a lot of time on applying materials. Along with copying the material it also links the material with the one copied. Copying and linking materials can be d[...]
    Tips - Mar 20, 2015

    KeyShot Material Spotlight: Plastic

    The plastic material provide the basic settings needed to create simple plastic materials. Set the Diffuse (overall color) and add some Specular (reflections) then just dial in the Roughness. You can also create transparent plastics by controlling the Transmission colors under the Advanced options. [...]
    Tips - Mar 18, 2015

    How to Add a Seamless Backdrop in KeyShot

    KeyShot allows you to add preset types of geometry to your scene with the click of a button. This comes in handy when you need a sphere, a plane, a cube, or in our case today, a backdrop. Adding seamless backdrops in KeyShot is fast with the Add Geometry feature.
    Tips - Mar 16, 2015

    How To Add A Textured Logo in KeyShot

    If you have a company logo on a product, it's pretty common to need a logo as a material (like a chrome sticker) but not have the logo modeled in 3D. Modeling a logo can create extra work and slow the model down, but KeyShot provides a simple way to achieve the same result, much faster.
    1 ...
    3 4 5 6 7