Blog

Dec 31, 1969

    Blog

    Tips, news, and insight on KeyShot and 3D Rendering

    News - Jan 11, 2012

    KeyShot Update: Maya Importer, Improved Render Performance and More

    It's only two weeks into the year, but we've not slowed the KeyShot development down. Not at all. Today, we release our second KeyShot update, version 3.0.96, and with it a handful of improvements and additions you'll want to be sure to have.
    News - Dec 16, 2011

    The New KeyShot Plugins are Live

    Our development team has been known to do an awkward little dance occasionally. With the release of KeyShot 3 it happened. And, last night it happened again with the release of the new and improved KeyShot plugins. They're now updated to work in glorious 3D importing bliss, taking your models direct[...]
    News - Dec 5, 2011

    Rock the Releases. New Updates for KeyShot 3

    We released KeyShot 3 just a few short weeks ago, but that doesn't mean we've stopped development till next year. No way. We have a lot more on the way and we're also putting out updates as soon as new functionality and support is added or performance improvements are made. No need for major point r[...]
    News - Dec 2, 2011

    How Do You Bring Rhino Files Into KeyShot? ...This Plugin of Course.

    Guess what? KeyShot is able to import the most file types out of any 3D rendering software in the history of rendering software. For some software, we even have plugins that allow direct import from the software itself. Rhino is 100% compatible with KeyShot and there's even a plugin you can use to b[...]
    News - Dec 2, 2011

    KeyShot 3 Review on 3D Sphere - "Great Renders in Less Time"

    KeyShot 3 has just been absorbed by the sphere... the CG Sphere, and Mr. Tomas Salat has just published a KeyShot 3 review including a rendering comparison with MetalRay. Tomas takes a look at the new interface and highlights the specs that make KeyShot stand out. You'll also get an overview of the [...]
    News - Nov 29, 2011

    Lookout... KeyShot 3 Gets Native Support for Autodesk 3ds Max and Maya

    KeyShot 3 already supports the largest number of file format import for any 3D rendering program. Today... we add two more to the list. Luxion is extremely excited to announce native support for Autodesk 3ds Max and Maya. This will allow faster, more direct import of these file formats right into Ke[...]
    News - Nov 23, 2011

    Come See Us at Autodesk University, Get a Promo Code for KeyShot

    You know it. Autodesk University is ON and Luxion will be on deck, boothin' it like Bob Barker, showing the sweet, new interface and animation system in KeyShot 3. We'll be in booth #405 - the absolute best booth in the exhibition hall - nice and cozzy, shooting out beams of rendering delight to eve[...]
    Animation, News - Nov 15, 2011

    KeyShot 3 is Here. Animation, Materials, a Fresh UI and More.

    Today, we are extremely excited to announce the release of KeyShot 3. This release represents the most substantial update to our 3D rendering software, building on the simple process of creating amazing shots in seconds and introducing an all new, patent pending animation system to take your models [...]
    News - Nov 3, 2011

    Rendering for Creo with the New KeyShot Plugin

    Image reproduced by kind permission of Vocis Ltd. 3D modeled using Creo Elements Pro. Are you a new Creo transplant from Pro/E? Well, if so, here's a quick how to for you. Need an incredible rendering? Step 1) Download the new KeyShot for Creo plugin. That's it. DONE. The new plugin takes your Creo [...]
    News - Nov 2, 2011

    And the Winner of the KeyShot 3 Halloween Rendering Contest Is...

    Mist! Yes, the person known as 'Mist' in the forums is the proud new owner of a license of KeyShot 3. You can see the fancy rendering above and the full resolution version after the jump, along with a few others images of horror that put the scare into the half our sales staff and Thomas Teger's lef[...]
    News - Oct 24, 2011

    Where In the World Is KeyShot? Graphics Systems User Conference

    KeyShot is tearing across the Midwest this week. We've hit Detroit Motor city (you can guess what that means. awww yeah.) and we're heading up to Lake Geneva, Wisconsin for one ruckus SolidWorks User Group Conference. The Graphic's System User conference. Why so ruckus? Well, KeyShot's very own Jeff[...]